Motorcycle turn by turn guide to the Spring Mountain Motorsports track

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Contents

Track Map

Image:Springmountain.jpg

Turn 1

This track starts off with an NICE 80+ MPH right hand sweeper. It’s not increasing or decreasing, just a perfect radius, which is also perfect for dragging knees for an amazingly long time. Try to keep to the inside after the apex and that will set you up for turn 2 which is basically a mirror image of turn 1. Also keeping on the inside also allows faster riders room to pass on the outside if they choose.

Turn 2

Again practically a mirror image of turn 1 but for some reason this turn feels better to me. Maybe I’m more comfortable hanging off the left then the right, sometimes I feel like I’m crowding my throttle hand on turn 1. Or it could be because I have already set my speed with turn one and just need to keep it the same speed for this turn. Be aware there is a small bump about mid corner or just past it, nothing too severe but you definitely feel it. After the turn stay to the inside to set up for turn 3.

Turn 3

After a little uphill straight you will find turn 3 (shown in red on the map). It’s a turn with a super late turn in. I turned way to soon one time and found myself dragging the foot peg just to not run wide off the track. They don’t list the next few turns on the map until 5B so I’ll just list them here using 3A, 3B, 3C & 3D. After turn 3 there is a little left hand kink (3A). It’s not really much of a turn. It’s followed up by another short right (3B). I just kept hanging off the right side from turn 3 until I get to the left hand sweeper (3C) to conserve energy. 3C is a left hand sweeper that feels like a mini turn 2, it keeps sweeping to the left even after the turn is over so again just keep hanging off the left side of your bike until the next right (turn 3D). Turn 3D is another later apex type corner with a little bit of uphill elevation change, after this turn be ready for turn 5B because it comes fast.


Turn 5B

This is a fairly sharp 90 degree right hander that come pretty quick after turn 3D. Nothing too special about this turn, just stay to the outside, try and hit the apex then back out. The little wiggle between turn 5B and 6 is nothing to write home about and the pros pretty much keep it pinned through there.

Turn 6

A really fast turn, turn in a little late so you can stay to the left side of the track and brake in straight line in preparation for turn 7.

Turn 7

A tight right hander. Take it exactly the same way as 5B, stay to the outside, hit apex and back to the outside. Then enjoy a nice long straightaway. The liter bikes can hit 150+ if you got the balls.

Turn 8

The scariest turn on the track. It’s a decreasing radius right hand sweeper. I was “told” you can enter it at 100+ MPH and just scrub off the speed as you get to turn 9. How you end this turn directly effects how well you will get through turns 9 & 10.

Turn 9

I found this turn very tricky and will also effect turn 10. There is no time between turn 8 and 9 so trying to turn, slowdown, downshift and hit the apex all at the same time makes this turn pretty challenging.

Turn 10

If you miss the apex for turn 9 you will have a hard time with this turn. It’s also a 2nd gear turn, try and shift right in the middle of your left to right transition from 9 to 10. I also heard a lot of guys wait to downshift until after this turn. The turn is also very bumpy right at the apex, which just compounds the trickyness of this turn.